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# Calculator Reducer
## Breakdown of the Code
## 1. **JSDoc Type Imports**
```javascript
/**
* @typedef {import('./types.js').CalculatorState} CalculatorState
* @typedef {import('./types.js').CalculatorAction} CalculatorAction
*/
```
- These lines use **JSDoc** to import types from `types.js`.
- `CalculatorState` represents the shape of the calculator's state, and `CalculatorAction` represents the shape of an action dispatched to the reducer.
- These types provide type checking and documentation within the IDE, even though the code is in plain JavaScript.
## 2. **Initial State**
```javascript
/**
* The initial state for the calculator.
* @type {CalculatorState}
*/
const initialState = {
currentValue: '0', // Current input or result
previousValue: null, // Previous value before an operation
operator: null, // The operator (+, -, *, /)
waitingForOperand: false, // Tracks if we're waiting for the next operand
};
```
- `initialState` defines the starting values for the calculator.
- `currentValue`: Represents the value currently being input or the last calculated result. It starts as `'0'`.
- `previousValue`: Holds the value before an operator is pressed. Initially `null`.
- `operator`: Stores the operator (`+`, `-`, `*`, `/`) currently in use. It starts as `null`.
- `waitingForOperand`: A boolean flag that indicates if the calculator is waiting for the next operand after an operator is pressed.
## 3. **Reducer Function**
```javascript
/**
* A reducer function for the calculator state.
* @param {CalculatorState} state
* @param {CalculatorAction} action
* @returns {CalculatorState}
*/
export function calculatorReducer(state = initialState, action) {
```
- This is a **reducer function** that takes the current state and an action, and returns the new state based on the type of the action.
- **Default value**: If no state is provided (e.g., at initialization), it uses `initialState`.
## 4. **Handling Action Types**
```javascript
switch (action.type) {
case 'DIGIT':
```
- The `switch` statement handles different `action.type` values.
### 4.1 **Handling `'DIGIT'` Action**
```javascript
case 'DIGIT':
if (state.waitingForOperand) {
return {
...state,
currentValue: action.payload,
waitingForOperand: false,
};
}
return {
...state,
currentValue:
state.currentValue === '0'
? action.payload
: state.currentValue + action.payload,
};
```
- **When a digit is pressed** (`'DIGIT'` action):
- If the calculator is waiting for the next operand (`waitingForOperand` is `true`), it replaces the `currentValue` with the digit and resets the `waitingForOperand` flag.
- Otherwise, it appends the digit to the `currentValue`. If `currentValue` is `'0'`, it replaces it with the new digit.
### 4.2 **Handling `'OPERATOR'` Action**
```javascript
case 'OPERATOR':
if (state.operator && state.previousValue !== null) {
const result = evaluate(state);
return {
...state,
previousValue: result,
currentValue: '0',
operator: action.payload,
waitingForOperand: true,
};
}
return {
...state,
previousValue: state.currentValue,
operator: action.payload,
waitingForOperand: true,
};
```
- **When an operator is pressed** (`'OPERATOR'` action):
- If there's already a `previousValue` and an operator is set, the function evaluates the current expression and stores the result as the `previousValue`.
- Otherwise, it sets the `currentValue` as the `previousValue` and assigns the operator from `action.payload`.
- It also sets `waitingForOperand` to `true` to signal that the calculator is waiting for the next number to be entered.
### 4.3 **Handling `'EQUALS'` Action**
```javascript
case 'EQUALS':
if (state.operator && state.previousValue !== null) {
const result = evaluate(state);
return {
...state,
currentValue: result,
previousValue: null,
operator: null,
waitingForOperand: false,
};
}
return state;
```
- **When the equals button is pressed** (`'EQUALS'` action):
- If an operator and a `previousValue` are set, it evaluates the current expression and updates `currentValue` with the result. It also clears the operator and `previousValue`.
- If the necessary data for evaluation is not present, it simply returns the current state unchanged.
### 4.4 **Handling `'CLEAR'` Action**
```javascript
case 'CLEAR':
return initialState;
```
- **When the clear button is pressed** (`'CLEAR'` action):
- It resets the calculator state to the `initialState`.
### 4.5 **Default Case**
```javascript
default:
return state;
```
- If an action type is not recognized, the reducer returns the current state without any changes.
## 5. **Evaluate Function**
```javascript
function evaluate({ currentValue, previousValue, operator }) {
const prev = parseFloat(previousValue);
const current = parseFloat(currentValue);
switch (operator) {
case '+':
return (prev + current).toString();
case '-':
return (prev - current).toString();
case '*':
return (prev * current).toString();
case '/':
return current !== 0 ? (prev / current).toString() : 'Error';
default:
return currentValue;
}
}
```
- The `evaluate` function takes `currentValue`, `previousValue`, and `operator` to perform the calculation.
- **Steps**:
1. It converts the `previousValue` and `currentValue` from strings to numbers using `parseFloat`.
2. Based on the operator, it performs the corresponding arithmetic operation (`+`, `-`, `*`, `/`).
3. **Divide by zero handling**: If the operation is division (`/`) and `currentValue` is `0`, it returns `'Error'` to avoid division by zero.
4. The result of the operation is returned as a string.
## Summary
- The `calculatorReducer` function handles the state changes of a calculator by interpreting different actions (`'DIGIT'`, `'OPERATOR'`, `'EQUALS'`, `'CLEAR'`).
- The `evaluate` helper function performs the arithmetic operations when required.
- The state is updated incrementally as the user presses digits, operators, and other controls, making it suitable for a basic calculator UI.
## Breakdown of the Tests
### 1. **Imports and Initial Setup**
```javascript
import { describe, it, expect } from 'vitest';
import { calculatorReducer } from './calculator.js'; // Assume this is the path to the reducer
```
- **Vitest** is being imported for testing, using `describe` to group the test cases, `it` for individual test cases, and `expect` for assertions.
- The `calculatorReducer` is imported from a file called `calculator.js` for testing.
- The `CalculatorState` and `CalculatorAction` types are imported using **JSDoc** for static type checking.
### 2. **Initial State**
```javascript
const initialState = {
currentValue: '0',
previousValue: null,
operator: null,
waitingForOperand: false,
};
```
- This defines the `initialState`, representing the calculator's default state when no input has been provided yet.
### 3. **Test: Handling Digit Input**
```javascript
it('should handle a digit input', () => {
const action = { type: 'DIGIT', payload: '5' };
const newState = calculatorReducer(initialState, action);
expect(newState.currentValue).toBe('5');
});
```
- **What it does**: Tests that when the `'DIGIT'` action is dispatched with the digit `'5'`, the `currentValue` is updated to `'5'`.
- **Why**: To ensure the reducer correctly updates the state with the inputted digit.
### 4. **Test: Appending Digits to Current Input**
```javascript
it('should append digits to the current input', () => {
const firstAction = { type: 'DIGIT', payload: '5' };
const secondAction = { type: 'DIGIT', payload: '3' };
let state = calculatorReducer(initialState, firstAction);
state = calculatorReducer(state, secondAction);
expect(state.currentValue).toBe('53');
});
```
- **What it does**: Tests appending digits `'5'` and `'3'` to form `'53'`.
- **Why**: To verify that digits are appended to `currentValue` correctly and are not overwritten when a new digit is added.
### 5. **Test: Handling Operator Input**
```javascript
it('should handle operator input', () => {
const stateWithDigit = { ...initialState, currentValue: '10' };
const action = { type: 'OPERATOR', payload: '+' };
const newState = calculatorReducer(stateWithDigit, action);
expect(newState.previousValue).toBe('10');
expect(newState.operator).toBe('+');
expect(newState.waitingForOperand).toBe(true);
});
```
- **What it does**: Tests pressing an operator (`'+'`), ensuring the state updates with the current value as `previousValue`, sets the operator, and sets `waitingForOperand` to `true`.
- **Why**: To confirm that when an operator is pressed, the reducer correctly prepares for the next operand.
### 6. **Test: Performing Addition**
```javascript
it('should perform addition when equals is pressed', () => {
const stateWithOperator = {
currentValue: '5',
previousValue: '10',
operator: '+',
waitingForOperand: false,
};
const action = { type: 'EQUALS' };
const newState = calculatorReducer(stateWithOperator, action);
expect(newState.currentValue).toBe('15');
});
```
- **What it does**: Tests the `'EQUALS'` action when the operator is `'+'`, and the values are `10` and `5`. The result should be `'15'`.
- **Why**: To verify that the addition is correctly performed when the equals button is pressed.
### 7. **Test: Performing Subtraction**
```javascript
it('should perform subtraction when equals is pressed', () => {
const stateWithOperator = {
currentValue: '3',
previousValue: '8',
operator: '-',
waitingForOperand: false,
};
const action = { type: 'EQUALS' };
const newState = calculatorReducer(stateWithOperator, action);
expect(newState.currentValue).toBe('5');
});
```
- **What it does**: Tests subtraction (`'8 - 3'`) when the equals button is pressed, with the result being `'5'`.
- **Why**: To confirm that subtraction works correctly with the equals action.
### 8. **Test: Performing Multiplication**
```javascript
it('should perform multiplication when equals is pressed', () => {
const stateWithOperator = {
currentValue: '4',
previousValue: '6',
operator: '*',
waitingForOperand: false,
};
const action = { type: 'EQUALS' };
const newState = calculatorReducer(stateWithOperator, action);
expect(newState.currentValue).toBe('24');
});
```
- **What it does**: Tests multiplication (`'6 * 4'`) when the equals button is pressed, expecting the result `'24'`.
- **Why**: To ensure the multiplication operation is working correctly.
### 9. **Test: Performing Division**
```javascript
it('should perform division when equals is pressed', () => {
const stateWithOperator = {
currentValue: '2',
previousValue: '10',
operator: '/',
waitingForOperand: false,
};
const action = { type: 'EQUALS' };
const newState = calculatorReducer(stateWithOperator, action);
expect(newState.currentValue).toBe('5');
});
```
- **What it does**: Tests division (`'10 / 2'`) with the expected result of `'5'`.
- **Why**: To confirm that division is handled properly.
### 10. **Test: Division by Zero**
```javascript
it('should return "Error" when dividing by zero', () => {
const stateWithOperator = {
currentValue: '0',
previousValue: '10',
operator: '/',
waitingForOperand: false,
};
const action = { type: 'EQUALS' };
const newState = calculatorReducer(stateWithOperator, action);
expect(newState.currentValue).toBe('Error');
});
```
- **What it does**: Tests dividing by zero (`'10 / 0'`) and expects the result to be `'Error'`.
- **Why**: To ensure the reducer correctly handles the edge case of division by zero, avoiding invalid arithmetic results.
### 11. **Test: Clearing the Calculator State**
```javascript
it('should reset the state when "CLEAR" action is dispatched', () => {
const stateWithValue = {
currentValue: '25',
previousValue: '5',
operator: '+',
waitingForOperand: true,
};
const action = { type: 'CLEAR' };
const newState = calculatorReducer(stateWithValue, action);
expect(newState).toEqual(initialState);
});
```
- **What it does**: Tests that the `'CLEAR'` action resets the state back to its initial values (`initialState`).
- **Why**: To verify that pressing the clear button resets the entire calculator back to its default state.
## Summary
- Each test case ensures that the **calculatorReducer** handles individual actions correctly.
- The tests cover all possible scenarios, including handling digits, appending digits, performing operations, evaluating expressions, handling edge cases like division by zero, and resetting the state.
- This ensures that the calculator works as expected in all cases and prevents regressions when changes are made to the code.